Creative lead Al Hope reveals how his team built a game that recaptures the terror of the original film Alien: Isolation THE story of videogames is the story of mass ...
Gaming experiences are often measured in hours, but I measured Sega’s survival horror in necessary cups of tea. The developers, Creative Assembly, aimed to create a game worthy of Ridley Scott’s Alien ...
A developer recently came out and stated that Alien: Isolation‘s famously long 20-hour runtime was actually an unexpected outcome. In an interview with the FRVR podcast, the game’s writer, Dion Lay, ...