This is a mirror of the OpenGL Textures tutorial, but geared toward LibGDX users, and thus a little "higher level." After reading through this, it would be good to read the OpenGL and NIO Buffers ...
This repository contains the completed code for the "Getting Started" section of the official LearnOpenGL documentation. It demonstrates the basics of setting up an OpenGL application, creating ...
This example demonstrates the creation of a texture in OpenGL* 4.3 that has a sub-region updated by an OpenCL™ C kernel running on Intel® Processor Graphics with Microsoft Windows*. One example use of ...
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