Python is an excellent language for rapid application development and prototyping. With Pygame, a wrapper built around SDL, the same can be true for games. In addition, because its built on top of ...
That separation is the whole point: you can change datasets, train differently, or rebuild the UI without rewriting the battle mechanics. This file is the actual battle simulator and reinforcement ...
if math.sqrt((mouse_pos[0] - circle_pos[0]) **2 + (mouse_pos[1] - circle_pos[1]) ** 2) <= 50: return True return False while True: events = pygame.event.get() for ...
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