突然ですが、“Unityのレンダーパイプライン”のこと、ちゃんと説明できますか? クリエイターとしてグラフィック描画の知識としては、頭に入れておきたいことの1つでありますが、Unityのレンダーパイプラインをざっくり知っているつもりでも“実は曖昧 ...
Unity Scriptable Render Pipeline The Scriptable Render Pipeline (SRP) is a new Unity feature in active development. SRP has been designed to give artists and developers the tools they need to create ...
Unity has teased the two major new features coming in the first update to its development tool in 2018. The big addition to Unity 2018 will be its new Scriptable Render Pipeline, which gives advanced ...
Unityを学ぶための動画を集めたサイト「Unity Learning Materials」。ユニティ・テクノロジーズ・ジャパン株式会社の大下氏は、「Unity」のレンダーパイプラインを選ぶ時の考え方やポイントについて解説しました。全3記事。1回目は、「Universal Render Pipeline」と ...
Unity has introduced scriptable render pipelines and a C# Job System as part of its large 2018.1 update. The new additions utilise high-definition rendering and performance tech are designed to make ...
Abstract: Ray tracing is the most powerful tool in photorealistic image production. Since Kajiya [1] provided a Monte Carlo solution on his proposed render equation in 1986, almost all the following ...